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Shot 08 · End recording

Parent beat: general storyboard 08. After 07.11 (finger approaches, no tap). Cut is 08.1–08.2 → 08.3 → 08.4 (~9s raw / ~8.3s with 0.4s xfade). One cell for contact: still 08.1-pre-tap + I2V 08.2. Master 16:9 · 24fps. Phase 2 dies on the tear — VR FLASHBACK Reset starts on that cut, then hard cut into 09.

Lock for every 08.x. Same man as 07 / panel 1: mustard ochre linen sleeve, black smartwatch, gemstone in-ear in the right ear when visible. Phone UI is black / cyan Series 01 — button reads [ END RECORDING ], never START, never a green stop. No Dex in frame. No case. No visor on a head. Continuity from 07.11: same phone, same hand, same room bokeh.
Two prompts per cell. Still = Nano Banana now. I2V locked on each cell — upload that still as frame 1. Skip I2V on unlocked cells. Music: Reset locked on the tear cut (mux in join above; 08.3), not under the conversation.
KF t Dur Size / camera On picture Still
08.1–08.20.03.0ECU phone · staticContact on [END RECORDING]; UI clean — still 08.1 + I2V 08.2locked
08.33.03.0ECU · hold / micro shakeGlitch tear — simulation dieslocked
08.46.03.0Near-black · staticSignal death; Reset starts; cut to 09locked

In-cut total raw ~9.0s (3×3s Kling); joined ~8.3s. Sound: UI tick on contact, then digital tear under Reset’s first beat. No dialogue. No Static Afterimage.

Joined cut · 08.1–08.4 · ~8.3s · Reset from tear (~2.64s) · 0.4s crossfade · 16:9 letterbox · cell 1 = still 08.1 + I2V 08.2

Continuity · 08 → restore HUD · ~28.6s · Reset from tear 26s (t=0) · hard cut after 08.4

Phase 2 · False present dies · teal → glitch
Adam’s finger on [ END RECORDING ]; cyan UI clean, mustard sleeve, smartwatch, right-ear gemstone

08.1–08.2 · Pre-tap / Contact

0.0–3.0 · 3.0s ECU phone · static Locked

One cell. Still = 08.1 (08.1-pre-tap.jpg). I2V = 08.2 contact take. Opens shot 08 after 07.11. Finger on [ END RECORDING ], cyan UI clean — no glitch. The tear is 08.3.

Sound: soft UI confirm tick. Room tone. Reset still off.

On the board. Redo only if button text, sleeve, watch, or earpiece drift — then attach nanobanana-one.jpg. Live plate optional: /vr-flashback/recording/ (opens in a new tab).

Still prompt · plate = 08.1

Extreme close-up of a smartphone held in a man’s hands. Mustard ochre linen blazer sleeve. Black smartwatch at the wrist edge. Optional: gemstone in-ear in the RIGHT ear at the frame edge.
Phone screen dark with cyan and white cinematic UI. Large button reads [ END RECORDING ] — fully readable. Not START. Not a green stop. Not cracked glass yet. Not glitch. Not scanlines.
Finger on / contacting the button. Wealthy living room soft bokeh. Same man as 07.11. No Dex. Photoreal 35mm, teal grade, 16:9.

Video prompt (I2V) · locked clip is 08.2 (contact)

3 seconds. Camera static. Finger settles on [ END RECORDING ]. Tiny button press. Screen stays readable. Do not open into full glitch — that is the next clip.

I2V · 08.2 take 1 locked · Kling v3 · 3s · audio off · still plate 08.1

Last frame of 08.2 I2V: correct left-hand grip on phone, finger on [ END RECORDING ]

08.3 · Tear

3.0–6.0 · 3.0s ECU · hold / micro shake Locked

CLIMAX

Plate locked. Still = last frame of 08.2 I2V (correct grip). Glitch plate animates tear only — finger frozen. Join rebuilt.

The simulation ends here. Scanline tear, chromatic split, light leaks. Button still readable under the damage. Finger on [ END RECORDING ].

Sound: digital tear / dropped signal. VR FLASHBACK Reset locked on this cut (muxed into the join above; silent picture still at 08-2-4-joined-xfade.mp4).

FlowMusic · VR FLASHBACK Reset 26s music from tear · through bass/rhythm change

Plate from last frame of 08.2 I2V. Also 08.3-from-08.2-last.jpg. Old tear backed up as 08-end-recording.jpg.bak-20260906-nb.

Still prompt

Plate = last frame of locked 08.2 I2V (08.2-kling-v3-video-standard-3s.mp4). Do not regenerate from scratch unless continuity breaks.
Same grip as that frame: LEFT hand holds the phone (thumb left edge, fingers wrap right), RIGHT index on [ END RECORDING ].
Mustard sleeve, black smartwatch, right-ear gemstone. Clean cyan UI in the source frame — glitch is added in the I2V/plate step, not required in a fresh still.
16:9 photoreal.

Video prompt (I2V) · upload this still as frame 1

3 seconds. Source plate = last frame of 08.2 (finger already on button). Camera STATIC. Finger/hand/wrist FROZEN — zero motion.
ONLY digital glitch moves: scanlines crawl, chromatic split pulses, horizontal tear shimmers, light leaks flicker.
[ END RECORDING ] stays readable. No cut to black — that is 08.4. No dialogue audio.

I2V · glitch plate locked · from 08.2 last frame · 3s · finger frozen · audio off

Near-black: [ END RECORDING ] dissolving into cyan noise

08.4 · Signal death

6.0–9.0 · 3.0s Near-black · static Locked

Signal death. Faint cyan remnant of [ END RECORDING ] dissolves into noise. Hard cut into shot 09. Reset is already rolling.

Sound: Reset already rolling. No dialogue.

On the board. Redo only if the remnant text or grade drifts.

Still prompt

Near-black 16:9 cinematic frame. Almost no detail. Optional: a faint broken cyan fragment of the words END RECORDING dissolving into noise at the center. Heavy vignette. No faces. No hands. No room. Digital signal death. Photoreal film grain, not a UI screenshot.

Video prompt (I2V) · upload this still as frame 1

1.5 seconds. Static. Faint cyan noise dies to black. No new objects. Hard cut to shot 09 after this clip.

I2V · take 1 locked · Kling v3 · 3s · audio off