Parent beats: general 09 + 09b. After 08 continuity (hard cut from signal death). Picture: Viewer HUD → Dex restore hero → four memory flashes. Master 16:9 · 24fps. Phase 3 · amber / glitch. Reset is already rolling from the tear — do not restart from silence. Timing lives on 08.
Lock for every 09.x. DEX = charcoal crew-neck, thick dark curly hair, full short beard, empty ears, no visor (except what the HUD shows). ADAM only in 09b.3–09b.4: mustard ochre blazer, gemstone in the right ear, case when outside. Phase 3 grade — amber / cool desat + visible glitch — not teal Phase 2.
Now. 09b.3: Kling widened at ~1s — locked to the same narrow pillarbox as 09b.1/2/4. Flash join rebuilt.
Two prompts per cell. Still = Nano Banana (keepers locked). I2V only after still lock — upload that still as frame 1. 09.1 is a live plate (wake-up page), not Kling. Music: Reset continuous from 08 tear through these cells into 11.
What Dex sees in the Viewer after the tear. Live Series 01 HUD — compass / hexagon loop, status Restoring original memory. Not a phone card. Capture at ?frame=film.
Sound: Reset already rolling (continuation from 08). No new cue start.
Live capture of /vr-flashback/wake-up/?frame=film. Do not invent a lime or fake HUD. Series 01 Viewer chrome, compass-and-hexagon canvas, status line Restoring original memory, meta Trance / Neural / Memory / System.
Video prompt (I2V) · upload this still as frame 1
Live plate — do not Kling. Capture /vr-flashback/wake-up/?frame=film (fullscreen F). Hold under Reset already rolling from tear. Duration locked by continuity cut (~20.4s HUD portion).
09.1 plate · restore HUD under Reset · ~20.4s · from continuity
09.2 · Dex restore hero
~3.0sMF · staticLockedI2V locked
Symbolic reverse-montage frame. Same Dex, one body, vertical amber / B&W glitch split. Micro-flashes of real memory ride under Reset — this still is the hero hold.
Sound: Reset continues. No dialogue.
On the board. Attach nanobanana-09.jpg if you redo. Discard Droste, two faces, or Adam’s clothes on Dex. Flux archive: .flux.
Still prompt
Same man as all four panels. DEX only. Thick dark curly hair, full short beard, charcoal crew-neck t-shirt, dark jeans. Do not invent a new face. Do not add Adam. Do not change his clothes. Empty ears. No visor. No headphones.
ONE photograph. ONE camera. ONE body. ONE head. Medium-full 16:9 cinematic still. DEX stands dead center in a quiet-luxury living room, facing camera, arms at his sides, framed from mid-thigh up. Neutral gaze.
Room continuous behind him: pale wood floor, large window with sheer curtains at left, grey L-shaped sofa, low wooden console with warm backlight far left, dark wall unit at right, a small indoor tree by the window. Wealthy contemporary interior, not a modest apartment.
Vertical color split through the SAME body — same scale both sides, shoulders aligned, one eye-line. Not two photos. Not a diptych. Not a close-up next to a full body.
LEFT half: warm golden sepia / amber, soft haze, orange light leak from the bottom-left corner.
RIGHT half: high-contrast black-and-white, heavy grain, horizontal VHS tracking glitches and scanline tears across his chest and the sofa.
Charcoal t-shirt on BOTH halves. Dex’s face on BOTH halves.
Photoreal 35mm movie still. Not teal. Not Droste. Not a poster. Not picture-in-picture. Not a four-panel strip.
Video prompt (I2V) · upload this still as frame 1
3 seconds. Camera STATIC. Dex frozen center-frame. ONLY the Phase 3 restore grade moves: amber haze pulses on the left half, VHS tears crawl on the right half, light leak flickers. No head turn. No walk. No dialogue audio. Ends before shot 11.
Cropped from locked strip 09-dex-restore-strip.jpg. Redo full strip only if faces/grade break — then re-crop.
Still prompt
ECU/MCU. DEX alone in a luxury kitchen, charcoal t-shirt, mid-blue jeans, black socks. He drinks from a clear glass of water. Empty ears. No visor. No Adam. Phase 3 restore grade: amber/gold + cool glitch tears, RGB split. Photoreal 16:9. Quiet luxury.
Video prompt (I2V) · upload this still as frame 1
2 seconds. Camera STATIC. Soft drink motion only — glass to lips. Glitch tears crawl. No Adam. No cut to door.
I2V · take 2 locked · Kling v3 · 3s · audio off · full-panel letterbox
09b.2 · Looks at the door
~2.0sMCU doorLockedI2V locked
Second flash. Dex heard the knock. Door still closed.
Sound: Reset continues.
From locked strip panel 02. Not opening the door.
Still prompt
MCU. DEX at a tall architectural door, still closed. Charcoal t-shirt, jeans, black socks. Empty hands. He looks toward the door — he heard a knock. Alone. No visor. No headphones. Not opening yet. Phase 3 restore grade. Photoreal 16:9.
Video prompt (I2V) · upload this still as frame 1
2 seconds. Camera STATIC. Tiny head turn / listen toward the closed door. Glitch tears crawl. Door stays shut. Not shot 10.
I2V · take 2 locked · Kling v3 · 3s · audio off · full-panel letterbox
09b.3 · Peephole — Adam
~2.0sPeepholeLockedI2V locked
Third flash. Fisheye: what Dex saw. Adam + case on the threshold. Full open-door beat is shot 10.
Sound: Reset continues.
From locked strip panel 03. Attach nanobanana-10.jpg only if redoing the strip.
Still prompt
Circular fisheye through a door spyhole. Distorted glass, round frame, dark surround. ADAM outside on the threshold: mustard ochre linen blazer, taupe open collar, cream pinstripe, two-tone loafers, black smartwatch, gemstone in-ear in RIGHT ear, closed walnut-and-black VR FLASHBACK case. DEX is not in frame — this is what he saw. Not a wide two-shot. Not Dex opening the door (that is shot 10). Phase 3 restore grade. Photoreal 16:9.
Video prompt (I2V) · upload this still as frame 1
2 seconds. Camera STATIC (spyhole). Soft micro shimmer / glitch on the round glass only. Adam mostly frozen. No door open.
I2V · take 2 locked · Kling v3 · 3s · audio off · full-panel letterbox
09b.4 · Adam explains
~2.5sTwo-shotLockedI2V locked
Fourth flash. Indoors two-shot. Adam holds the visor; Dex listens. Headset-on beat is shot 11 — not this cell.
Sound: Reset continues into 11.
From locked strip panel 04.
Still prompt
TWO DIFFERENT MEN indoors, not at the door. ADAM holds a black VR headset (does not wear it): mustard ochre blazer, gemstone in RIGHT ear. DEX listens: charcoal t-shirt, empty ears, curly hair, beard. Both faces readable. Phase 3 restore grade. Photoreal 16:9. Quiet luxury living room.
Video prompt (I2V) · upload this still as frame 1
2.5 seconds. Camera STATIC. Adam’s mouth / hands micro-move as if explaining; Dex small listen reaction. No visor onto a head. Glitch tears crawl.
I2V · take 2 locked · Kling v3 · 3s · audio off · full-panel letterbox