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Shot 09 · Restore

Parent beats: general 09 + 09b. After 08 continuity (hard cut from signal death). Picture: Viewer HUD → Dex restore hero → four memory flashes. Master 16:9 · 24fps. Phase 3 · amber / glitch. Reset is already rolling from the tear — do not restart from silence. Timing lives on 08.

Lock for every 09.x. DEX = charcoal crew-neck, thick dark curly hair, full short beard, empty ears, no visor (except what the HUD shows). ADAM only in 09b.3–09b.4: mustard ochre blazer, gemstone in the right ear, case when outside. Phase 3 grade — amber / cool desat + visible glitch — not teal Phase 2.
Now. 09b.3: Kling widened at ~1s — locked to the same narrow pillarbox as 09b.1/2/4. Flash join rebuilt.
Two prompts per cell. Still = Nano Banana (keepers locked). I2V only after still lock — upload that still as frame 1. 09.1 is a live plate (wake-up page), not Kling. Music: Reset continuous from 08 tear through these cells into 11.
KFtDurSize / cameraOn pictureStill
09.10.0~20.416:9 HUD · film plate[RESTORING ORIGINAL MEMORY] Viewerlocked
09.2—~3.0MF Dex · staticAmber / B&W split restore herolocked
09b.1—~2.0MCU kitchenDex drinks waterlocked
09b.2—~2.0MCU doorDex looks — heard knocklocked
09b.3—~2.0Peephole · fisheyeAdam outside (Dex’s view)locked
09b.4—~2.5Two-shot · staticAdam explains VRlocked

Board picture under Reset: HUD ≈ 20.4s, then flash join 09.2→09b ≈ 13.6s under Reset from t=26. No dialogue. Peephole ≠ open door (shot 10).

Incoming continuity · 08 → restore HUD · Reset 26s from tear · hard cut into 09.1

Joined cut · 09.2 → 09b.1–4 · ~13.6s · Reset from t=26 (after HUD / rhythm change) · 0.4s crossfade · 16:9 letterbox

Phase 3 · Restore and wake-up · amber / glitch
VR FLASHBACK restore HUD — Restoring original memory

09.1 · Restore HUD

0.0 · ~20.4s 16:9 film plate Live plate Locked

What Dex sees in the Viewer after the tear. Live Series 01 HUD — compass / hexagon loop, status Restoring original memory. Not a phone card. Capture at ?frame=film.

Sound: Reset already rolling (continuation from 08). No new cue start.

Plate = live /vr-flashback/wake-up/?frame=film. Continuity audio+picture: cut above. Do not regenerate as a fake HUD still unless the live page breaks.

Still prompt

Live capture of /vr-flashback/wake-up/?frame=film. Do not invent a lime or fake HUD. Series 01 Viewer chrome, compass-and-hexagon canvas, status line Restoring original memory, meta Trance / Neural / Memory / System.

Video prompt (I2V) · upload this still as frame 1

Live plate — do not Kling. Capture /vr-flashback/wake-up/?frame=film (fullscreen F). Hold under Reset already rolling from tear. Duration locked by continuity cut (~20.4s HUD portion).

09.1 plate · restore HUD under Reset · ~20.4s · from continuity

Dex restore — amber / black-and-white glitch split

09.2 · Dex restore hero

~3.0s MF · static Locked I2V locked

Symbolic reverse-montage frame. Same Dex, one body, vertical amber / B&W glitch split. Micro-flashes of real memory ride under Reset — this still is the hero hold.

Sound: Reset continues. No dialogue.

On the board. Attach nanobanana-09.jpg if you redo. Discard Droste, two faces, or Adam’s clothes on Dex. Flux archive: .flux.

Still prompt

Same man as all four panels. DEX only. Thick dark curly hair, full short beard, charcoal crew-neck t-shirt, dark jeans. Do not invent a new face. Do not add Adam. Do not change his clothes. Empty ears. No visor. No headphones.

ONE photograph. ONE camera. ONE body. ONE head. Medium-full 16:9 cinematic still. DEX stands dead center in a quiet-luxury living room, facing camera, arms at his sides, framed from mid-thigh up. Neutral gaze.

Room continuous behind him: pale wood floor, large window with sheer curtains at left, grey L-shaped sofa, low wooden console with warm backlight far left, dark wall unit at right, a small indoor tree by the window. Wealthy contemporary interior, not a modest apartment.

Vertical color split through the SAME body — same scale both sides, shoulders aligned, one eye-line. Not two photos. Not a diptych. Not a close-up next to a full body.
LEFT half: warm golden sepia / amber, soft haze, orange light leak from the bottom-left corner.
RIGHT half: high-contrast black-and-white, heavy grain, horizontal VHS tracking glitches and scanline tears across his chest and the sofa.
Charcoal t-shirt on BOTH halves. Dex’s face on BOTH halves.

Photoreal 35mm movie still. Not teal. Not Droste. Not a poster. Not picture-in-picture. Not a four-panel strip.

Video prompt (I2V) · upload this still as frame 1

3 seconds. Camera STATIC. Dex frozen center-frame. ONLY the Phase 3 restore grade moves: amber haze pulses on the left half, VHS tears crawl on the right half, light leak flickers. No head turn. No walk. No dialogue audio. Ends before shot 11.

I2V · take 1 locked · Kling v3 · 3s · audio off

Dex drinks water in kitchen — memory flash

09b.1 · Kitchen — water

~2.0s MCU kitchen Locked I2V locked

First memory flash. Dex alone, drinks water.

Sound: Reset continues. Soft glass / room under score optional later.

Cropped from locked strip 09-dex-restore-strip.jpg. Redo full strip only if faces/grade break — then re-crop.

Still prompt

ECU/MCU. DEX alone in a luxury kitchen, charcoal t-shirt, mid-blue jeans, black socks. He drinks from a clear glass of water. Empty ears. No visor. No Adam. Phase 3 restore grade: amber/gold + cool glitch tears, RGB split. Photoreal 16:9. Quiet luxury.

Video prompt (I2V) · upload this still as frame 1

2 seconds. Camera STATIC. Soft drink motion only — glass to lips. Glitch tears crawl. No Adam. No cut to door.

I2V · take 2 locked · Kling v3 · 3s · audio off · full-panel letterbox

Dex looks at closed door — heard knock

09b.2 · Looks at the door

~2.0s MCU door Locked I2V locked

Second flash. Dex heard the knock. Door still closed.

Sound: Reset continues.

From locked strip panel 02. Not opening the door.

Still prompt

MCU. DEX at a tall architectural door, still closed. Charcoal t-shirt, jeans, black socks. Empty hands. He looks toward the door — he heard a knock. Alone. No visor. No headphones. Not opening yet. Phase 3 restore grade. Photoreal 16:9.

Video prompt (I2V) · upload this still as frame 1

2 seconds. Camera STATIC. Tiny head turn / listen toward the closed door. Glitch tears crawl. Door stays shut. Not shot 10.

I2V · take 2 locked · Kling v3 · 3s · audio off · full-panel letterbox

Peephole fisheye — Adam with VR FLASHBACK case

09b.3 · Peephole — Adam

~2.0s Peephole Locked I2V locked

Third flash. Fisheye: what Dex saw. Adam + case on the threshold. Full open-door beat is shot 10.

Sound: Reset continues.

From locked strip panel 03. Attach nanobanana-10.jpg only if redoing the strip.

Still prompt

Circular fisheye through a door spyhole. Distorted glass, round frame, dark surround. ADAM outside on the threshold: mustard ochre linen blazer, taupe open collar, cream pinstripe, two-tone loafers, black smartwatch, gemstone in-ear in RIGHT ear, closed walnut-and-black VR FLASHBACK case. DEX is not in frame — this is what he saw. Not a wide two-shot. Not Dex opening the door (that is shot 10). Phase 3 restore grade. Photoreal 16:9.

Video prompt (I2V) · upload this still as frame 1

2 seconds. Camera STATIC (spyhole). Soft micro shimmer / glitch on the round glass only. Adam mostly frozen. No door open.

I2V · take 2 locked · Kling v3 · 3s · audio off · full-panel letterbox

Adam explains VR headset to Dex

09b.4 · Adam explains

~2.5s Two-shot Locked I2V locked

Fourth flash. Indoors two-shot. Adam holds the visor; Dex listens. Headset-on beat is shot 11 — not this cell.

Sound: Reset continues into 11.

From locked strip panel 04.

Still prompt

TWO DIFFERENT MEN indoors, not at the door. ADAM holds a black VR headset (does not wear it): mustard ochre blazer, gemstone in RIGHT ear. DEX listens: charcoal t-shirt, empty ears, curly hair, beard. Both faces readable. Phase 3 restore grade. Photoreal 16:9. Quiet luxury living room.

Video prompt (I2V) · upload this still as frame 1

2.5 seconds. Camera STATIC. Adam’s mouth / hands micro-move as if explaining; Dex small listen reaction. No visor onto a head. Glitch tears crawl.

I2V · take 2 locked · Kling v3 · 3s · audio off · full-panel letterbox